|Ten Man Tactical Squad|
For the Sgt. I went with the Plasma Pistol over the Combi-Plasma Rifle, is because of the assault I want to be-able to have one more Plasma burst before close combat. I feel like the constancy of the 12 inch range and being able to have more than one shot of plasma from the Sgt, is more beneficial to the range of the single shot Combi-Plasma Rifle.
|Sgt with Plasma Pistol|
Next is the Tactical Marine with the Plasma Rifle, Str 7 AP 2 is not too shabby, having the option to move on still shoot 12 inches is nice also and the rapid fire. I wish that I could field a squad with two special weapons much like the Space Wolves or Chaos Space Marines. I think that the Plasma Rifle is me favorite special weapon that the Tactical squad has to offer. The AP 2 is crucial for tacking down heavy infantry, and the 24 inch range is what makes this my favorite.
|Tactical Marine with Plasma Rifle|
The final piece to this team is the Tactical Marine with the Heavy Weapon, that heavy weapon is over course the Plasma Cannon, 36 inch range Str 7 AP 2 template! This is heavy infantries worst enemy. The AP2 means invulnerable save if they have them, if it was only str 8 it would also double out most things. Not one to look a gift house in the mouth putting down a AP 2 Template does quite that damage. When it comes to holding the line this is my weapon of choice.
|Heavy Weapon Marine (Plasma Cannon)|
Questions and Comments are always welcome.